C++ ASCII Ray caster
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C++ ASCII Ray caster
929
TerminalMinesweeper
486
ASCII Raycaster in C
142
x86 operating system in C
64
Raycaster in C using SDL2
54
Typer Demo
25
Something feels wrong...
25
4k manim test render
19
Arch Linux in under 9 minutes
16
OpenGL Jai demo
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Mart
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Channel Comments
marcomoscoso7402 (3 minutes ago)
I really dig the part where he gets really close to that white wall. It feels so real I can almost perceive the smell of those ASCII block characters
the_person (9 minutes ago)
The camera movement is so smooth WHY IS IT SO SMOOTH-
KRFile (17 minutes ago)
People often imagine that making colorful games is difficult, but in reality, most developers rely on game engines, so writing graphics code yourself with native C++ code is much more difficult.
shadamethyst1258 (28 minutes ago)
If you divide the height of the walls by the cosine of the angle from the middle of the screen you can correct for the "fisheye" effect
Sailormoongirl. (31 minutes ago)
the backrooms in ACSII
smartito_97 (46 minutes ago)
I also coded the ray cast world of One Lone Coder!! Pretty nice!!
mr.atomictitan9938 (52 minutes ago)
this could make a good horror game
kamranki (2 hour ago)
Nice! Just give us more FOV please.
RaposaCadela (2 hour ago)
the ray-cASCIIr
pedramcode5663 (2 hours ago)
F**ing awesome
dandymcgee (12 hours ago)
i liked the part where you drew the ASCII art with the program
KryllyxOfficial (12 hours ago)
Yo this is fire!
AMZG (16 hours ago)
definitely from javid
scruffiebaka (2 hours ago)
awesome work
t.m.182 (9 hours ago)
sweet! do anti-aliazing next
cengizcekil1785 (12 hours ago)
yes bro, you are king :D
owencupps1936 (8 hours ago)
how do you code something like this? I am just now learning C++
Darek-Micheal (12 hours ago)
Insane bro!
ms-dosguy6630 (17 hours ago)
pretty impressive, will you post the code?
roiqk (6 hours ago)
Impressive
userid get finish at: 0.00 clean innertube fetch finish at: 0.20 main response parse finish at: 0.60 getAdditionalSections finish at: 0.90 applyHTML finish at: 2.80