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Mart
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marcomoscoso7402
(3 minutes ago)
I really dig the part where he gets really close to that white wall. It feels so real I can almost perceive the smell of those ASCII block characters
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the_person
(9 minutes ago)
The camera movement is so smooth WHY IS IT SO SMOOTH-
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KRFile
(17 minutes ago)
People often imagine that making colorful games is difficult, but in reality, most developers rely on game engines, so writing graphics code yourself with native C++ code is much more difficult.
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shadamethyst1258
(28 minutes ago)
If you divide the height of the walls by the cosine of the angle from the middle of the screen you can correct for the "fisheye" effect
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Sailormoongirl.
(31 minutes ago)
the backrooms in ACSII
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smartito_97
(46 minutes ago)
I also coded the ray cast world of One Lone Coder!! Pretty nice!!
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mr.atomictitan9938
(52 minutes ago)
this could make a good horror game
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kamranki
(2 hour ago)
Nice! Just give us more FOV please.
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RaposaCadela
(2 hour ago)
the ray-cASCIIr
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pedramcode5663
(2 hours ago)
F**ing awesome
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dandymcgee
(12 hours ago)
i liked the part where you drew the ASCII art with the program
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KryllyxOfficial
(12 hours ago)
Yo this is fire!
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AMZG
(16 hours ago)
definitely from javid
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scruffiebaka
(2 hours ago)
awesome work
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t.m.182
(9 hours ago)
sweet! do anti-aliazing next
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cengizcekil1785
(12 hours ago)
yes bro, you are king :D
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owencupps1936
(8 hours ago)
how do you code something like this? I am just now learning C++
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Darek-Micheal
(12 hours ago)
Insane bro!
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ms-dosguy6630
(17 hours ago)
pretty impressive, will you post the code?
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roiqk
(6 hours ago)
Impressive
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