Profile
Name
borogk
Description
This is a channel about Classic Doom. Welcome!
My name is borogk, I make analytical videos, "cinematic" playthroughs captured by 3rd person camera and more types of content might appear in the future.
Uploads are not too frequent, certainly not every week. My videos take a bit of effort to make, I hope you are patient ;)
My name is borogk, I make analytical videos, "cinematic" playthroughs captured by 3rd person camera and more types of content might appear in the future.
Uploads are not too frequent, certainly not every week. My videos take a bit of effort to make, I hope you are patient ;)
Subscribers
10.5K
Subscriptions
Friends
Channel Comments
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vahnayasaki6989
(4 minutes ago)
That rocket with revenant legs is going to haunt me in my sleep
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Jay-ln1co
(9 minutes ago)
"Does the Doomguy have severe neck pains?"
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mjc0961
(17 minutes ago)
This editing was great. The rocket with revenant legs, Doomguy with a neck brace, and the incredibly well timed Sweet Little Dead Bunny metal turn with the YOLO'd Crispy Doom.
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TheCarPassionChannel
(28 minutes ago)
Came from the uncle decino recommendation, stayed for the A+ quality and information
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thenate5367
(31 minutes ago)
Fun fact: the Vanilla style of vertical look, also known as y-shearing, originated in Heretic
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enquea
(47 minutes ago)
Can we just safely assume this simple fact : Carmack is some godlike being ascended from the depths of hell to give us this timeless masterpiece of game.
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JoeyGamer55
(51 minutes ago)
I appreciate this new genre of people with European accents teaching me about how DOOM works.
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bf1701
(1 hour ago)
Now I want a mod that adds revenant legs to all the rockets.
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MC-bh8ph
(2 hour ago)
One nice advantage of not having rooms above rooms that no one talks about - it makes the maps easy to look at and navigate
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_antares031
(3 hours ago)
Thumbs up for all of these visual effects for easier comprehension :thumbsup:
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Pootie_Tang
(6 hours ago)
Thank you, it was always blowing my mind when someone claimed "doom is not 3d". The on only thing that makes a game 3d is whether or not a player can explore a 3d environment playing the game. All technical limitations, "2.5d" etc. is just that - technical stuff and a colloquial terminology, that doesn't change the nature of a game.
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PeskyDoc_
(8 hours ago)
no extra fluff, straight to the point. monotone voice. 10/10
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